Reward pool
A shared pool that backs the rewards paid out by the hunt.
Whitepaper · v0.1
An idle hunting game connected to the Solana blockchain, built around a community-driven token.
Solana Demons is an idle game set inside an endless castle. Players assemble a team of slayers, send them into the castle floors and watch them hunt on their own: dashing through the halls, breaking walls and taking down demons.
Every floor is randomly generated. Demons hold rewards; walls are just in the way. Clear a floor and a new one rises — the hunt never ends. The game is free of bots and clicks: strategy lives in the team you build, how you rest your heroes and how you grow your collection.
Everything that matters runs on our servers — combat, rewards and balances — so the game stays fair and fast. Only withdrawals touch the blockchain.
| Spawn | HP | Reward | Spawn share |
|---|---|---|---|
| Shoji wall | 1 | — | 70.348% |
| IWanderer | 80 | 35.625 $SDEMONS | 19.094% |
| IIRavager | 170 | 81.25 $SDEMONS | 7.035% |
| IIIAbyssal | 800 | 406.25 $SDEMONS | 2.512% |
| IVPrimordial | 1,300 | 812.5 $SDEMONS | 1.005% |
| Prison | 2,000 | Free hero | 0.006% |
Prisons. Breaking a prison frees a captive hero, rolled with the regular Hero Box odds.
Every hero rolls its rarity and stats independently. Rarity sets the stat range, how many hits the hero lands each turn and its reach. Heroes of Legend rarity and above also unleash a unique special attack.
| Rarity | Hero Box | Studio Box | Stats | Hits / turn | Range |
|---|---|---|---|---|---|
| Common | 82.87% | — | 1–3 | 1 | 1 |
| Rare | 10.36% | — | 3–6 | 2 | 2 |
| Super Rare | 5.18% | — | 6–9 | 3 | 3 |
| Epic | 1.04% | 30% | 9–12 | 4 | 4 |
| Legend | 0.51% | 50% | 12–15 | 5 | 5 |
| Super Legend | 0.04% | 20% | 15–18 | 6 | 6 |
$SDEMONS goes live on pump.fun. Date: coming soon.
The game launches in the browser.
Planned features. Details, numbers and dates will be announced as each one is ready.
A shared pool that backs the rewards paid out by the hunt.
Stake to join the staking pool and unlock in-game buffs.
Part of in-game spending is burned, reducing the supply over time.
Special traits that change how each hero hunts.
New hero classes built from characters below Rare.
A global event: every slayer fights the same massive demon.
A small chance that a floor holds a single boss with huge HP instead of demons — with a rare chance to drop a special chest with special items.
Gear and consumables for your heroes.
Combine heroes to summon new ones.
The game runs on two currencies:
The game currency. Dropped by demons, used for houses, the marketplace and withdrawals.
The studio currency, used for limited items such as the Studio house, the House Butler and the Studio Box. Name to be announced.
Rewards are collected in your in-game Reward Chest. Balances live on our servers; nothing touches the chain until you withdraw.
Tired heroes recover faster in a house. Each house holds a number of beds and restores energy per minute to every hero resting in it. You can own up to five houses and all of them work at the same time; heroes go to the fastest house with a free bed first. A hero resting in a house does not hunt.
Studio Boost. A hero who enters the Studio at 50% energy or less and only returns to the hunt once fully rested gets +1 to Power, Speed, Stamina, Hits per turn and Range for that whole run. The boost ends when the hero stops hunting; leaving the Studio early means no boost.
| House | Price | Beds | Energy / min | Supply |
|---|---|---|---|---|
| Tiny House | 2,430,000 $SDEMONS | 4 | 2 | 2,500 |
| Mini House | 8,100,000 $SDEMONS | 6 | 5 | 1,250 |
| Luxury House | 18,225,000 $SDEMONS | 8 | 8 | 750 |
| Penthouse | 32,400,000 $SDEMONS | 10 | 11 | 250 |
| Villa | 50,625,000 $SDEMONS | 12 | 14 | 200 |
| Super Villa | 72,900,000 $SDEMONS | 14 | 17 | 50 |
| Studio | 74,250,000 Studio Token +135,000 per Studio sold | 5 | 4.5 | 70 |
| Item | Minimum price |
|---|---|
| Super Rare | 350,000 $SDEMONS |
| Epic | 700,000 $SDEMONS |
| Legend | 1,100,000 $SDEMONS |
| Super Legend | 1,900,000 $SDEMONS |
| Houses | At least 50% of their shop price |
Solana Demons is a game in active development; every number in this document may change as the game is balanced. $SDEMONS is a digital token with no promise of value, return or future utility. Crypto assets are highly volatile and may lose all value. Rewards depend on gameplay and the reward pool and are never guaranteed. Nothing here is financial advice — do your own research and only spend what you can afford to lose.